Asynchronous Multiplayer ARPG

Build deadly castles. Raid other players. Defend your castle.

Design brutal traps, lure raiders into your maze, then invade their castles to claim glory and loot.

Steam

Jump into the full castle-building experience and compete with players worldwide.

Play on Steam

Android

Craft traps and raid rival castles on the go with touch-optimized controls.

Open Play Store

iOS

Challenge your friends and defend your castle from your iPhone or iPad.

Open App Store

Watch the Trailer

See castle construction, trap combos, and player raids in action.

Watch on YouTube

Core Gameplay Features

Castle Builder

Create complex labyrinths with traps, enemies, and choke points to stop incoming raiders.

Asynchronous Raids

Raid player-created castles any time and adapt to evolving layouts and defense patterns.

Meta Progression

Unlock new trap archetypes, optimize builds, and refine your strategy across every run.

Screenshots

Tormentis hero fighting a skeleton mage in a dungeon Raiding a trap-filled castle in Tormentis Defending a castle core from invaders in Tormentis Trap-filled hallways in a Tormentis castle

New to Tormentis?

Learn movement and trap timing in the getting started guide, then explore castle building and raid mechanics.

For media coverage, the official Tormentis presskit provides game facts, screenshots, and logos.

Join the Community

Share castle codes, balance ideas, and raid highlights with fellow castle lords.

Latest News

October 7, 2026

Tormentis v0.8.16 - Movement and Trap Updates

Version 0.8.16 overhauls dungeon controls and movement, prevents heroes from getting stuck, and revises Channeling skills and trap costs.

Read update

September 20, 2026

Tormentis v0.8.15 - Movement and Trap Improvements

Version 0.8.15 improves directional movement, rebalances the capacity costs of several traps, and makes large destructible obstacles faster to destroy.

Read update

September 9, 2026

Tormentis v0.8.14 - Movement and Dungeon Improvements

Version 0.8.14 improves movement and dodging, makes combat feedback clearer, and fixes several dungeon issues.

Read update

View all news