Dev-Log 29, new UI animations and sound effects system 22 January 2022
I've mainly been working on the dungeon editor for the last few days. In addition to the improved component placement, the dungeon component shop has also been implemented.
The user interface has received a new animation system to display uniform window animations. In addition, it also protects against provoked wrong clicks, which can affect the stability. I also created a unified system that controls user interface sound effects. All other user interfaces (hero menu, auction house) can also use this.
Please let me know if you like or dislike certain sound effects. It felt hard to find proper sounds for e.g. the camera zoom :-)
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