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Tormentis
Dev-Log 25, five monsters implemented and camera rotation added
18 December 2021



Hi all, its my 25th DevLog and the first five monsters are working now including one elite and one boss monster. Camera rotation has been added as well to give players the ability to lookout for traps and unexpected danger.

Skeleton Warrior - a classic melee enemy

Skeleton Archer - shoot cold damage arrows large range

Skeleton Mage - shoot small fire balls mid range

Skeleton Commander (Elite) - heavy melee damage  / fire breath (skill)

Undead Knight (Boss) - heavy melee damage / lightning fury (skill) / + ? (ultimate)



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