Dev-Log 24, visual depth, improved animations and weapon effects 11 December 2021
Hi all, its my 24th DevLog already and the first four skills are done and the animation system is now fully working as expected. All on hit animations and now integrated additive to the regular animation which looks very smooth now.
Alot has been done under the hood... the available monsters have been selected and those will be next huge task. Especially adding some elite and boss monsters which have special skills and ultimates (dangerous skill which will be announced by ground effects).
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